This section showcases my work in shaders, tools, and optimizations.
Starry Bottle - Glitter suspended inside a liquid ShaderBlueprintUnreal
A Gentlemen’s Dispute - A chaotic party brawler! ShaderPipelineUnity
Its Clogged - Climb up as a hotel janitor ShaderGPU ComputeUnity
PCG Gallery - Creating a procedural gallery ToolsProceduralUnrealHoudini
Blossom Shanghai - Recreating Shanghai in 1990s ProceduralHoudiniSubstance