Games I have worked on as a technical artist and 3D generalist.
VALORANT Mobile - Adapting PC assets to mobile GPU budgets ShaderOptimizationMobileUnreal
We’re All In - A party dice game where everyone bets on everyone ShaderArt DirectionUnity
A Gentlemen’s Dispute - A chaotic party brawler ShaderToolsPipelineEnvironment ArtBlenderUnity
Its Clogged - Climb up as a hotel janitor ShaderGPU ComputeUnity